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Competitive Dragon Ball Fusion World runs on a four-rung ladder — Store Tournament, Store Championship, Regionals, then the Championship Finals — and you can step onto the bottom rung this month with a $14 starter deck and a free app account. There’s no invite, no rating requirement, and no entry gate beyond your local store having a tournament kit.
The part that trips people up isn’t the play, it’s the plumbing: everything routes through BANDAI’s TCG+ app, kits are allocated to stores based on last month’s attendance, and Championship Finals invites are only awarded to North American and European accounts. Here’s the whole system, with the dates that matter between now and March 2027.
- The Ladder at a Glance
- Rung One: Store Tournaments
- The FB11 Release Event: Your Cheapest Promo Haul
- Rung Two: Store Championships
- Rung Three and Four: Championship 26-27
- What You Actually Need to Bring
- Cheap, Legal Decks to Start With
- Frequently Asked Questions
- Takeaway
- Related Articles
- More Trading Card Game Guides
The Ladder at a Glance
| Event | Level | Current or next window | What you get |
|---|---|---|---|
| Store Tournament 2026 Vol. 4 | Casual store event | October 1 – December 31, 2026 | Tournament Pack 12 for everyone, a second pack for the winner |
| FB11 Release Event | Sealed launch event | October 16 – 22, 2026 | 4 promo cards; winner gets an alt-art |
| Store Championship 26-27 | Championship Level 1 | November 1 – 30, 2026 | Limited Pack 26-27 Wave 1, energy markers, serial and alt-art cards |
| Championship 26-27 Regionals Wave 2 | Championship Level 1 | August 1 – November 2026 | Advancement to Level 2 |
| Championship 26-27 Finals | Championship Level 2 | January 2027, by region | Advancement to Grand Finals |
| Championship 26-27 Grand Finals | Championship Level 3 | March 12 (digital) / March 14 (TCG), 2027 | World title |
Everything on this ladder uses the same constructed deck rules, so a deck you build for a Friday-night store event is legal at a Regional. That’s a meaningful difference from games with separate formats per tier.
Rung One: Store Tournaments
This is the entry point, and it’s deliberately low-stakes. BANDAI’s recommended structure for Store Tournament 2026 Vol. 4 is Best-of-one matches, 1 game win, 20 minutes per match, with overtime running three additional turns up to 5 minutes. Stores may adjust.
The format is the store’s call: sealed, draft, or constructed, whichever suits the local community. That draft option is worth knowing about — Fusion World supports draft play with official rules, and it’s a genuinely different game from constructed.
Prizing: every participant gets one Tournament Pack 12, and the winner gets a second. Tournament Pack 12’s five promos are FP-097 Son Goku, FP-098 Trunks: Future, FP-099 Zamasu, FP-100 Vegito, and FP-101 Bardock.
The current volume, Vol. 3, runs July 1 – September 30, 2026 and distributes Tournament Pack 11 (FP-086 Son Goku, FP-087 Vegeta, FP-088 Son Gohan: Childhood, FP-089 Zangya, FP-090 Cell). If you want a Pack 11 promo, September 30 is the last day — Vol. 4 starts the next morning with a different pack.
The honest caveat about store events: kits are not automatically shipped. BANDAI allocates tournament kits to stores based on the number of participants the store reported on TCG+ in the previous month, and it’s the store’s responsibility to order the kit from their distributor. A small or new store can genuinely end up with no kit, or with fewer kits than players. Registration windows are also narrow and staggered — for Vol. 4, October events opened for store registration August 1–30 with player registration from September 17, November events September 1–30 with players from October 18, and December events October 1–31 with players from November 17. Ask your store before you show up.
The FB11 Release Event: Your Cheapest Promo Haul
Between October 16 and 22, 2026, stores run FB11 release events, and this is the best value-per-dollar event on the calendar.
The format is sealed: you open booster packs at the start of the event and build your deck using only those cards, Fusion World products only. Best-of-one, 20 minutes, three overtime turns.
Every participant receives four promo cards — FP-095 Shallot and FP-102 Son Gohan: Future, plus two that hadn’t been revealed as of September 29, 2026. The winner gets an alt-art FP-095 Shallot.
Two things to like about sealed release events: you don’t need a built deck to attend, and the promo cards go to everyone rather than the top tables. Two things to be clear-eyed about: you’re buying product on site as your entry, so the “cost” is real, and sealed rewards a completely different skill set than constructed. Your tuned Evolve list is irrelevant here.
Rung Two: Store Championships
This is where it stops being casual. BANDAI’s own framing is that Store Championships bring “the excitement, prestige, and prizing of Regionals to select local game stores.”
Based on the July 2026 event structure, the format is Best-of-one Swiss rounds, 1 game win, 35 minutes per match plus 5 minutes of overtime, run as 16- or 32-person events.
The prize ladder from that event:
| Finish | Prize |
|---|---|
| All participants | Limited Pack 26-27 Wave 1 (3 packs) |
| Top 16 (32-person events) | 2 additional packs |
| Top 8 | Championship 26-27 Regionals Wave 1 Energy Marker |
| Top 4 | Energy Marker Pack 09 |
| Top 2 | Serial Number Card (FB09-007 Gogeta) |
| Champion | Alt-Art Card (FB09-060 Son Gohan) |
Those last two prizes are the ones worth playing for. A serial-numbered card is unique to the event and effectively impossible to replace later.


The next Store Championship window is November 1 – 30, 2026. Store applications and player registration both run through TCG+.
The significant caveat, stated plainly: Finals invites from Store Championships are awarded only to North America and Europe TCG+ account holders. If you play in Asia, Latin America, Oceania, or anywhere else, you can compete in a Store Championship and win the prizes, but the Store Championship route does not advance you toward the Finals. That’s a real structural limitation and it’s the single most important thing to check before you build a season plan around this tier.
Rung Three and Four: Championship 26-27
The Championship series is the actual competitive circuit, and it’s organized into three levels.
Level 1 — Regional qualifiers. Regionals Wave 1 (already concluded) and Regionals Wave 2, running August 1 through November 2026, plus the Store Championships covered above. Win here to advance.
Level 2 — Offline Finals, winter 2026-2027. Held per region:
| Region | Finals date |
|---|---|
| North America | January 9, 2027 |
| Europe | During BANDAI CARD GAMES Fest 26-27 in London |
| Oceania | January 16 – 17, 2027 |
| Latin America | January 17, 2027 |
Both BANDAI CARD GAMES Fest 26-27 events — Orlando and London — run January 7 – 10, 2027, which is why the North American Finals date sits inside that window.
Level 3 — Grand Finals. The season ends with Digital Grand Finals on March 12, 2027 and TCG Grand Finals on March 14, 2027. The digital and paper championships run as separate tracks with separate titles, which is worth knowing if you only play one version — we compare the two in Fusion World digital vs. paper.
What You Actually Need to Bring
A TCG+ account. Registration for every official event routes through BANDAI’s TCG+ app or website, and it requires a Bandai Namco ID. Both are free. Set this up before the day of the event, not at the table.
A legal deck. Fusion World’s construction rules are short:
- 1 Leader card, plus 50 to 60 Battle and Extra cards — so 51 to 61 cards total.
- Maximum 4 copies of any one card number. Different artwork of the same card number counts as the same card.
- Color restriction: if your Leader doesn’t include a color, you can’t play cards of that color.
A banlist check. As of September 29, 2026 the list is unchanged from its March 13, 2026 revision — three banned cards (FB01-005 Master Roshi, FB01-056 Pilaf, FB02-031 Ribrianne) and five restricted to one copy (FB04-085 Babidi, FB04-094 and FB04-095 Majin Buu: Kid, SB01-011 Cell, SB01-015 Self-Destruct). Alt-art printings are banned exactly as hard as commons, because the list keys on card number. Full reasoning behind each in our Fusion World banlist breakdown.
Fusion World has no rotation as of this writing, so cards from FB01 in 2024 remain legal. That’s genuinely player-friendly, but don’t read it as a permanent guarantee — BANDAI has never committed to never rotating.
Cheap, Legal Decks to Start With
You do not need to open a booster box to enter a tournament. A preconstructed starter deck is tournament-legal out of the wrapper, which makes it the correct first purchase for anyone whose goal is to actually play.
BANDAI Dragon Ball Super Card Game Fusion World Start Deck Bardock (FS05) — ¥2,177, about $14 at ¥157 to the dollar. The cheapest legal 51-card deck available, and the lowest-risk way to find out whether you enjoy the game before spending real money.

Downside: FS05 is an early, non-EX starter and its card pool has been outclassed for over a year. Expect to lose games at a Store Championship with it. As a learning deck and a loaner for a friend, it’s excellent value; as a competitive shell, it isn’t one.
BANDAI Dragon Ball Super Card Game Fusion World Start Deck EX Evolutionary State (FS11) — ¥3,855, about $25. Published in English as Starter Deck EX: The Phase of Evolution. A 51-card, all-foil deck with four SR types, built around the Evolve mechanic — a much stronger starting point than a standard starter.

Downside: all-foil decks warp. A warped card in a sleeved deck is identifiable from the back, which is a marked-card problem at a judged event. Double-sleeve it, or be prepared for a judge conversation.
BANDAI Dragon Ball Super Card Game Fusion World Booster Pack Proud Warrior Tribe (FB08) (Box) 24 Packs — ¥12,375, about $79. FB08, which BANDAI publishes in English as Saiyan’s Pride. If your store runs sealed or draft store tournaments, having a box of a known set on hand to practice with is genuinely useful.

Downside: at $79 for 144 Japanese cards you’re paying roughly double Japanese list price, which is the standing cost of export rather than a markup on this particular listing. Also worth noting: practicing sealed with Japanese product doesn’t help much if your store’s sealed events use English product, since you’ll be reading different text on the day.
BANDAI Dragon Ball Super Card Game Fusion World Booster Pack Looming Threat (FB06) (BOX) 24 Packs — ¥9,895, about $63. The cheapest main-set box currently in stock, and a reasonable source of playable mid-cost cards for a first constructed deck.

Downside: FB06 is five sets old. If you’re buying cards to compete rather than to collect, singles for the specific cards your deck wants will cost far less than $63 and carry no pull variance — the counter-argument is covered in booster box vs. starter deck.
Frequently Asked Questions
Do I need to qualify for a Fusion World Store Tournament?
No. Store Tournaments are open-entry casual events with no rating or invite requirement. You register through the TCG+ app with a free Bandai Namco ID, bring a legal deck, and play. The only real constraint is whether your store has a tournament kit for that month, so contact them in advance.
How many cards does a tournament-legal Fusion World deck need?
One Leader card plus 50 to 60 Battle and Extra cards, for 51 to 61 cards total. You may include up to 4 copies of any single card number, and you cannot include cards in a color your Leader doesn’t have. Different artwork of the same card number still counts as the same card for the 4-copy limit.
Can I qualify for the Championship Finals from outside North America and Europe?
Not through Store Championships — those Finals invites are restricted to North America and Europe TCG+ account holders. Regional-level events do exist for Oceania and Latin America, both with their own Level 2 Finals in January 2027, so check the official events page for your specific region rather than assuming the Store Championship route applies to you.
Is a starter deck good enough to bring to a tournament?
It’s legal and it’s a fine way to learn, but a 2024-era starter like FS05 will lose to tuned decks. An EX starter such as FS11 is considerably closer to playable. If your goal is a winning record rather than reps, budget for singles to upgrade the shell — see our competitive deckbuilding guide.
What’s the difference between a Store Tournament and a Store Championship?
Store Tournaments are casual, 20-minute best-of-one matches with a participation pack for everyone and a format chosen by the store. Store Championships are Level 1 Championship events with 35-minute Swiss rounds, a tiered prize structure including serial-numbered and alt-art cards, and — for North American and European accounts — Finals invites for the top finishers.
Takeaway
The barrier to competitive Fusion World is much lower than it looks. A free app account, a $14 starter deck, and a store that ordered its kit is the entire requirement for your first event, and the same deck rules carry all the way up to a Regional.
Two dates to act on right now: September 30 is the last day of Store Tournament Vol. 3, so it’s your last Tournament Pack 11, and October 16–22 is the FB11 sealed release event window, which hands four promo cards to every participant regardless of record. If you’ve been meaning to try an official event, the next three weeks are an unusually good time to start.
The thing to verify before you plan a whole season: whether your region’s events actually feed into the Championship Finals. For North America and Europe, the Store Championship route works. Elsewhere, read the official event page for your region first.
Event dates, prize structures, deck rules, banlist status, and product prices stated as of September 29, 2026, at an approximate rate of ¥157 to US$1. Event details are set by BANDAI and individual stores and can change; confirm with the official Fusion World events page and your store before travelling. Card values fluctuate and nothing in this article is financial advice.
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